

These games, such as variants on checkers and euchre, are now played in weekly or biweekly tournaments.
#A TALE IN THE DESERT 2017 SERIES#
The now-defunct Conflict discipline, removed in the third Telling to make way for Harmony, was centered on the pursuit of excellence in a series of games, generally with perfect information.Some of the challenges within involve finding 35 different varieties of mushroom, or deducing the locations of cicadas hidden by other players. The Body Discipline is focused around surveying the land, both socially and geographically, to determine where various resources are.The Art Discipline is primarily based around creative expression in a limited framework, with players building mosaics, breeding scarabs for colour and pattern, forming fireworks out of basic materials, or creating detailed sculptures.The secondary goal of Architecture is to complete these projects as simply and efficiently as possible, which can require substantial planning, trading, and cooperation. The Architecture Discipline is based around building large and potentially ornate structures, such as a useful aqueduct or an exceptional burial temple.Beyond those initiations, seven challenges exist for each discipline, arranged into themes: Of these, the first in each group is a trivial request, intended to introduce players to the discipline - the group that challenge is in. The majority of ATITD challenges take the form of 56 defined 'Tests', separated into several groups.
